Un Pas Fragile is a student project realized during my first year in ENJMIN. It narrates the story of Camille, a young frog who is trying to learn life and how to dance ! Each game panel is a step in her life, and an area of experimentation with a quick and simple gameplay interaction. Un Pas Fragile was awarded Best Student Game at IGF 2017 !
You can watch a walkthrough of the game here :
My roles : -Audio conception through the development, talking interactions and meaning -Foley record (dance steps and movements, ambiances, other specific foleys) -Audio assets design and management (format, listing and integration indications) -Management of reduced time for audio integration (priorities depending on Construct 2, assets and their importance)
(Realised in 2015)