Un Pas Fragile is a student project realized during my first year in ENJMIN.
It narrates the story of Camille,
a young frog who is trying to learn life and how to dance !
Each game panel is a step in her life, and an area of experimentation
with a quick and simple gameplay interaction.
Un Pas Fragile was awarded Best Student Game at IGF 2017 !

You can watch a walkthrough of the game here :



My roles :
-Audio conception through the development, talking interactions and meaning
-Foley record (dance steps and movements, ambiances, other specific foleys)
-Audio assets design and management (format, listing and integration indications)
-Management of reduced time for audio integration (priorities depending on Construct 2, assets and their importance)

(Realised in 2015)